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Riris Endah Respati
"Binge watching televisi adalah aktivitas menonton dua atau lebih dari dua episode dalam sekali duduk. Dengan hadirnya layanan jasa penyedia konten bernama Netflix, mereka merilis seluruh episode dalam satu musim dari serial televisi, sehingga penonton tidak perlu menunggu lama untuk segera melanjutkan menonton hingga tamat sampai episode terakhir. Penonton serial televisi dengan cara binge watching, membutuhkan konsentrasi dan fokus saat melakukannya. Mereka juga terkadang lupa waktu dan dunia di sekitar karena terlalu asyik dengan serial televisi yang ditonton. Beberapa gejala yang dialami oleh penonton binge watching dapat dikategorikan ke dalam pengalaman flow. Pengalaman yang terjadi ketika suatu aktivitas yang dikerjakan oleh seseorang yang kemudian orang tersebut menjadi sangat terlibat atau larut sepenuhnya di dalam aktivitas tersebut. Untuk itu peneliti ingin mengetahui apakah pengalaman flow benar terjadi pada penonton binge watching dan menguji pengelompokan dengan analisis faktor eksploratori. Dengan responden sebanyak 156 orang yang berasal dari Jabodetabek. Hasil dari penelitian ini adalah benar pengalaman flow terjadi dalam binge watching. Dari sembilan indikator flow, sebanyak lima indikator valid, yaitu clear goal, challenge-skill balance, merging of action and awareness, loss of self-consciousness, dan intrinsic motivation.

Binge watching television is the activity of watching two or more than two episodes in one sitting. With Netflix, they releases all episodes in one season from the television series, so viewers dont have to wait until the last episode. Watching television series by binge watching, requires concentration and focus when doing it. They also sometimes forget the time and the world around them because they are too preoccupied with the television series that they watch. Some of the symptoms experienced by binge watching audiences can be categorized into flow experiences. Flow experience is a condition that occurs when an activity is carried out by someone who then the person becomes very involved or fully dissolved in the activity. For this reason, the researcher wants to find out whether the flow experience actually occurs in binge watching audiences and to test the grouping using exploratory factor analysis. With 156 respondents coming from Jabodetabek. The results of this study are true that flow experiences occur in binge watching. Out of the nine flow indicators, 5 indicators are valid, which are clear goal, challenge-skill balance, merging of action and awareness, loss of self-consciousness, and intrinsic motivation."
Depok: Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2020
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UI - Tesis Membership  Universitas Indonesia Library
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Nurfida Hafiah Respati
"ABSTRAK
Perkembangan televisi streaming dalam dunia digital telah mengembangkan fenomena binge-watching kepada tahap yang baru. Perbedaan platform dari televisi analog dan digital menciptakan fenomena yang terjadi di penonton pada masing-masing platform juga berbeda. Dalam platform digital, penonton memiliki kekuasaan penuh untuk memilih apa saja yang mereka ingin tonton dan kapan saja mereka ingin menonton. Hal ini yang kemudian menimbulkan gelombang fenomena binge-watching di berbagai Negara. Menurut teori uses and gratifications, penonton televisi merupakan penonton aktif yang mencari medium sesuai dengan kebutuhan dirinya. Sehingga mereka memiliki kekuasaan penuh untuk memilih apakah mereka ingin atau tidak mau melakukan binge-watching. Alasan dan motivasi bagi para penonton televis streaming untuk melakukan binge watching antara lain adalah karena excitement, escape, enjoyment, relaxation, dan separation from others.

ABSTRACT
Television streaming development in the digital world has led the binge watching phenomenon to a whole new level. The differences on analog television platform and digital television platform also create a different phenomenon that occurs in the audiences of each platform. In the digital platform, the audiences have the full power to choose what they want to watch and when they will watch it. This has made the rises of binge watching phenomenon in many countries. According to uses and gratifications theory, the television audience is an audience that actively seeks medium to fulfill their needs. So they have the full power to consciously choose whether they want to do binge watching or not. The television streaming audience rsquo s reasons and motivations to do binge watching are because of excitement, escape, enjoyment, relaxation, and separation from others."
Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2016
MK-pdf
UI - Makalah dan Kertas Kerja  Universitas Indonesia Library
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Taylor, Ann
Camden, Maine: Ragged Mountain Press, 2000
598 TAY w
Buku Teks  Universitas Indonesia Library
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Boggs, Joseph M.
California: Mayfield, 2000
791.430 15 BOG a
Buku Teks SO  Universitas Indonesia Library
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"'As the euphoria fades from the Jokowi presidency, this timely book reviews the processes that brought him to the top, and the processes that have undermined his initial standing. The nineteen articles by ten writers provide views from along the way, starting with a chapter on the Jakarta governor elections from November 2012 and preceding through the key events up to a contemporary assessment in February 2015. Several major clues to the current disillusion are provided in accounts of the legislative elections and the presidential campaigns. Key topics are vote buying, the Islamic factor, economic platforms, pluralism, economic challenges. Max Lane points to deep alienation from politics and the emergence of new unions and a new political arena. The ISEAS team provides a range of events and analyses that will be most useful to all students of current Indonesian politics; clear, concise, insightful.' – David Reeve, Conjoint Associate Professor UNSW, ILTI Academic Coordinator ACICIS.
'This book effectively captures the dynamics of Indonesian politics by focusing on the various phenomena surrounding the 2014 elections. It begins this political journey with an analysis of the implementation of local autonomy, and the birth of a leader brave enough to challenge extant political elites. It further explores the application of political culture in campaigns, the shortcomings of elected leaders, and the inadequacy of a state obliged to accommodate various interest groups. Beyond all these, this book proves that the political culture approach remains crucial in investigating Indonesia's political realities.' – Sukardi Rinakit, Political Analyst, Special Staff to President Joko Widodo."
Singapore: ISEAS Publishing, 2015
e20519977
eBooks  Universitas Indonesia Library
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Safer, Debra L.
New York: The Guilford Press, 2009
616.852 6 SAF d
Buku Teks SO  Universitas Indonesia Library
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JCCP 74 (1-3) 2006
Artikel Jurnal  Universitas Indonesia Library
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Shafiya Areta
"Pengalaman Optimal (Flow) merupakan pengalaman positif yang memiliki banyak manfaat bagi individu, terutama pada pekerja. Pekerja akan lebih baik performanya jika memiliki Time Management Skill (keterampilan manajemen waktu) yang baik. Sampel populasi yang digunakan pada penelitian ini adalah pekerja pada tahap dewasa muda dan minimal pendidikan D3 (N=322). Penelitian ini memperoleh rentang usia partisipan adalah 21 hingga 40 tahun (M = 28.9, SD = 5.67). Instrumen yang digunakan dalam penelitian ini adalah Assessment Time Management Skill (ATMS) dan Work-Related Flow Inventory (WOLF) yang masing-masing memiliki internal konsistensi sangat baik. Analisis yang digunakan adalah Pearson Correlation dengan menggunakan total skor secara keseluruhan dan setiap dimensi. Hasil dari penelitian ini menunjukkan bahwa adanya hubungan yang signifikan dan memiliki arah positif antara Time Management Skill dengan flow
Optimal Experience (Flow) is a positive experience that has many benefits for individuals, especially for workers. Workers will have better performance if they are good time management skills. The population sample used in this study is workers in young adulthood and minimum D3 (N = 322). Participant in this study have age range of 21 to 40 years (M = 28.9, SD = 5.67). The instruments used in this study are Time Skills Management Assessment (ATMS) and Work-Related Flow Inventory (WOLF), each of which has very good internal consistency. The analysis used is Pearson Correlation by using the overall total score and each dimension. The results of this study is significant and have a positive direction between Time Management Skills and Flow."
Depok: Fakultas Psikologi Universitas Indonesia , 2020
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UI - Skripsi Membership  Universitas Indonesia Library
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Farrel Ayodhia Yusuf
"Pada tahun 2022, industri perfilman Indonesia mengalami kebangkitan setelah dua tahun terdampak oleh pandemi Covid-19. Pembatasan yang diberlakukan selama pandemi dan perubahan perilaku konsumen telah meningkatkan ketergantungan pada media sosial sebagai saluran penyediaan informasi. Fenomena ini juga terjadi dalam praktik pemasaran film. Tujuan dari penelitian ini adalah untuk menguji pemanfaatan media sosial sebagai alat pemasaran film dengan meneliti efek mediasi dari kerennya film dan pengalaman sinematik terhadap loyalitas penonton. Selain itu, penelitian ini berfokus pada film box office tertinggi di Indonesia baru-baru ini, yaitu film KKN di Desa Penari. Dengan demikian, penelitian ini menggabungkan kerangka kerja dimensi informasi media sosial (yaitu daya tarik, nilai tambah, jumlah informasi, tampilan virtual) dan konten media sosial (yaitu, iklan dan promosi), dan menganalisis dampaknya terhadap kerennya film, pengalaman menonton, dan loyalitas menonton. Penelitian ini mengumpulkan 236 responden dan menganalisis data menggunakan SEM (Structural Equation Modeling) dengan menggunakan SmartPLS 4.0. Temuan penelitian menunjukkan bahwa jumlah informasi dan konten media sosial merupakan pendorong yang signifikan terhadap pengalaman menonton film yang berujung pada kesetiaan pada sebuah film. Hasil penelitian ini dapat memberikan wawasan untuk merencanakan kegiatan pemasaran film Indonesia dengan lebih baik. Selain itu, penelitian ini memberikan kontribusi terhadap kemajuan literatur dalam pemasaran media sosial dan pemasaran film.

In 2022 the Indonesian film industry experienced a revival after two years of being affected by the Covid-19 pandemic. Restrictions imposed during pandemic and the changes of consumer behavior have increased the reliance on social media as information provision channel. The phenomenon also transpires in the practice of movie marketing. The purpose of this study is to examine the utilisation of social media as a movie marketing tool by investigating the mediating effects of movie coolness and cinematic experience on movie loyalty. Moreover, this study focuses on the recent Indonesian highest box office movie, KKN in Dancer Village movie. In doing so, this study integrate a framework of social media information dimensions (i.e., attractiveness, added value, quantity, virtual appearance) and social media contents (i.e., advertising and promotion), and analyse their impacts on movie coolness, movie experience, and movie loyalty. This study collected 236 respondents and analyzed the data using SEM (Structural Equation Modeling) using SmartPLS 4.0. The finding suggest that the amount of information and social media content are significant drives of movie experience which lead to a loyaltu to a movie. The results of this study can provide insights to better plan marketing activities of Indonesia movies. In addition, this research contributes to the progress of literature in social media marketing and movie marketing."
Jakarta: Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2023
T-pdf
UI - Tesis Membership  Universitas Indonesia Library
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Holt, Jon
"Up until a few years ago there were over 150 different modelling languages available to software developers. This vast array of choice however, only served to severely hinder effective communication. Therefore, to combat this, every methodologist and many companies agreed to speak the same language, hence the birth of the unified modelling language (UML). The UML offers a means to communicate complex information in a simple way using visual modelling; i.e. drawing diagrams to create a model of a system.
This fully revised edition, based on a training course given by the author, coincides with the release of UML version 2 by the standard body, the Object Management Group, and covers the significant changes that have occurred since its release. It also includes material on life cycle management, examining the way the UML can be used to control and manage projects and the UML systems engineering profile."
London: Institution of Engineering and Technology, 2007
e20451623
eBooks  Universitas Indonesia Library
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