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Hasil Pencarian

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F. Yudi Limpraptono
"Laboratorium jauh adalah lingkungan perangkat lunak yang mendukung kegiatan praktikum jarak jauh, di mana user yang berada pada jarak yang jauh dimungkinkan untuk berinteraksi dengan perangkat pengukuran dan peralatan laboratorium yang sesungguhnya. Keuntungan penggunaan laboratorium jauh yaitu kinerja laboratorium yang lebih baik dan lebih efisien, mendukung kegiatan berbagi pakai sumber daya dan kolaborasi antar laboratorium. Beberapa penelitian laboratorium jauh yang telah dipublikasikan, menyebutkan bahwa mayoritas laboratorium jauh yang ada saat ini diimplementasikan dengan komputer desktop. Sistem berbasis komputer memiliki kekurangan yaitu konsumsi energi listrik yang besar dan biaya investasi sistem yang mahal. Dengan adanya isu lingkungan dan pemanasan global maka disain sistem laboratorium jauh diharapkan lebih efisien dan dapat mendukung era komputer hijau. Selain itu disain laboratorium jauh yang banyak dikembangkan masih mempunyai beberapa kelemahan seperti isu interoperabilitas dan skalabilitas.
Dari permasalahan diatas maka untuk menjawab beberapa isu tersebut dalam disertasi ini akan diusulkan arsitektur baru laboratorium jauh hijau multi-user dan multi-device berbasis sistem tertanam, dengan menerapkan konsep embedded grid. Konsep embedded grid akan memberikan kontribusi dalam mewujudkan laboratorium jauh hijau yang efisien dan ramah lingkungan. Arsitektur baru laboratorium jauh yang telah direalisasikan, dapat melayani kerja kolaborasi dan mampu beradaptasi terhadap penambahan modulmodul percobaan. Dari hasil pengujian kinerja dan skalabilitas, dapat disimpulkan bahwa sistem dapat melayani kerja kolaborasi dan mampu bekerja dengan baik untuk melayani sampai 70 user konkuren. Penerapan sistem yang diimplementasikan dengan teknologi sistem tertanam memberikan kontribusi terhadap penghematan daya sebesar 95,63%, penghematan ruang sebesar 97,78% dan penghematan biaya investasi sebesar 88,33%.

Remote laboratory is a software environment that supports remote experiments, where remote users is possible to interact with the laboratory equipments and the actual measurement devices. The advantages of using remote laboratory is a laboratory performance better and more efficiently, support resource sharing and collaboration between laboratories. Several research about remote laboratories that has been published, the majority of existing remote laboratories is implemented with a desktop computer. Remote laboratory based on computer has disadvantages such as high power consumption and high investment costs. With the issue of the environment and global warming, design of the remote laboratory is expected to be more efficient and can support a green computing era. In addition, many remote laboratory design which has been developed still has some issues such as interoperability and scalability.
With the background of the problems above, then to answer some of these issues, in this dissertation will be proposed new architecture multi-user and multi-device green remote laboratory based on embedded systems by applying the concept of embedded grid. Implementation of embedded systems technology will contribute in realizing the green remote laboratory more efficient and environmentally friendly. The new architecture of remote laboratory that has realized, can serve collaborative work and able to adapt to the addition of the experiment modules. Performance and scalability test results, it can be concluded that the system can serve for collaborative work and able to serve up to 70 concurrent users. The realization of the system that implemented with embedded systems technology contributes to power saving of 95.63%, space savings of 97.78% and investment cost savings of 88.33%.
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Depok: Fakultas Teknik Universitas Indonesia, 2014
D1977
UI - Disertasi Membership  Universitas Indonesia Library
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"Traditional laboratories are being complemented by virtual and remote laboratories. Students attend traditional laboratories in class and after hours perform experiments remotely, often from their home. There have been several remote laboratories that have been developed for a range of disciplines. This paper propose a remote laboratory for teaching FPGA and HDL at low cost. The remote laboratory is made of one server and multiple remote hardware sets. Each remote hardware set consists of one control board and at least one FPGA board. The Altera Development and Education (DE) Board is based on the Cyclone II ZC20 FPGA and is physically connected to the control broad. Both boards communicate with a computer server. The control board relays the FPGA inputs/outputs to the server, which in tums sends the status of the outputs to the client over the lnternet to visually display the results. Students use a computer client to perform experiments remotely on the F PGA. This architecture is designed to have high scalability and low data bit rate communication link with the average client requiring only a data rate of 450B/s. A FPGA board is planned to be used as a traditional laboratory during day and reassemble with a control board and a server
to become a remote laboratory at night."
AEJ 5:1 (2015)
Artikel Jurnal  Universitas Indonesia Library
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Ahmad Ridho
"Akan dirancang sebuah sistem pengendalian pergerakan kamera pc berbasis web java untuk aplikasi remote laboratory .Kamera pc tersebut diinstalasi dengan sebuah perangkat mekanik agar dapat digerakkan sedangkan untuk pengendaliannya akan diprogram dari jarak jauh melalui media internet sehingga pengendali tidak harus berada bersamaan dengan objek yang dikendalikannya tetapi proses pengendaliannya tetap bersifat real time (terjadi pada saat itu juga). Dalam proyek ini kami menggunakan web berbasis java karena sistem ini merupakan media sistem kontrol yang kompatibel dengan berbagai variasi software maupun hardware pc. Sistem terdiri dari komputer server yang diinstalasi perangkat untuk menggerakkan mekanik dan komputer client yang melakukan http request untuk melakukan pengendalian mekanik. Komunikasi client/ server terjadi saat komputer client melakukan http request ke komputer server. Kemudian komputer server melakukan proses pergerakan mekanik. Komputer server memberikan http respon ke komputer client berupa pernyataan bahwa proses pengendalian telah dilaksanakan. Untuk pemogramannya menggunakan program java server pages dengan tujuan agar tampilan halaman homepage menjadi lebih interaktif dan menarik. Dengan program ini dapat dikembangkan sistem advertising secara komersial yang dapat dikendalikan lewat jaringan internet. Besarnya sudut pergerakan dapat diset melalui komputer client . Dengan demikian penelitian ini juga mengembangkan interface dan sistem akuisisi data serta tampilan yang bersifat real time. Dari penelitian ini diharapkan berhasilnya dibuat sebuah sistem pengendalian kamera pc oleh adanya pergerakan mekanik yang berbasis internet dengan pemograman java.

Now there have been designed a PC camera movement control system based on web Java for remote laboratory application. The PC camera is installed with a mechanical device so it able to move and for the controlling will be programmed from long distance via internet intermediary until the controller not must be existed together along the object that he control but the process keep still have the feature as real time. In this project we use web that based on java because the system constitute a controlling system medium that is compatible with various of pc software and hardware. The system consist of server computer that is installed with device to move mechanic and client computer who search http request to do mechanical controlling. Client/server communication happen when the client computer search http request to server computer. Then server computer do mechanical movement process. Server computer give http respon to client computer such as a statement that the controlling process has been done. For the programming use java server pages program with the objective in order the display homepage pages be more attractive and interesting. Through this program can be developed advertising system commercially that can be controlled via internet networking. The large of movement can be set through client computer. So this research also can develop interface and data aquisition system and the display that has the real time feature. From this research we hope that we can make a pc camera controlling system with mechanical movement that base on internet with java programming."
Depok: Fakultas Matematika dan Ilmu Pengetahuan Alam Universitas Indonesia, 2006
S29133
UI - Skripsi Membership  Universitas Indonesia Library