Ditemukan 5 dokumen yang sesuai dengan query
Mukundan, Ramakrishnan
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This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the ...
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London: Springer-Verlag , 2012
e20406316
eBooks Universitas Indonesia Library
Wulung Pambuko
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The contents of this thesis are the development of 3D simulator for visualizing Particle Swarm Optimization algorithm for Multi Odor Source Localization using Open Dynamics Engine, and Dynamic Niche-PSO as modification of MPSO algorithm from previous research [1]. The 2D version of this MPSO is made in previous research. This 3D physic modeling has a purpose to reduce gap between software and hardware in the real world. One of chapters is explaining how to make ...
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Depok: Fakultas Ilmu Komputer Universitas Indonesia, 2009
T-814
UI - Tesis Open Universitas Indonesia Library
Angel, Edward
Boston: Pearson, 2006
006.66 ANG i
Buku Teks Universitas Indonesia Library
Angel, Edward
Boston: Pearson, 2015
006.66 ANG i
Buku Teks Universitas Indonesia Library
Smithwick, Mike
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In Pro OpenGL ES for Android, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES. OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating ...
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New York : Springer, 2012
e20425606
eBooks Universitas Indonesia Library