Hasil Pencarian

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Hasil Pencarian

Ditemukan 2420 dokumen yang sesuai dengan query
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Guillot, Tara L.
"This issue will guide you through the five steps to form a successful virtual team and make it seem as if the thousands of miles of separation pose no threat to solving issues. In addition to a step-by-step process, the issue includes tips on team leadership, conflict management, an explanation of the three types of virtual team meetings, an a proven assessment instrument."
Alexandria, VA: American Society for Training & Development Press;, 2002
e20435422
eBooks  Universitas Indonesia Library
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Nara Brahma Pramodana
"Pada Skripsi ini akan dibahas mengenai penggunaan sebuah sistem penilaian esai otomatis dengan menggunakan metode Latent Semantic Analysis (LSA) pada sebuah media pembelajaran elektronik. Sistem penilaian esai yang digunakan adalah SIMPLE-O yang merupakan sistem penilaian esai otomatis yang menggunakan LSA.
Pada skripsi ini suatu bagian perhitungan esai yang ada pada SIMPLE-O diimplementasikan ke dalam sebuah Virtual Learning Environment (VLE) yang bernama Moodle. Dengan dilakukannya pengintegrasian SIMPLE-O dengan Moodle, suatu jawaban esai pelajar dapat dihitung nilainya dengan melalui VLE ini. Pada sistem ini, jawaban pelajar dihitung secara bersama-sama sehingga waktu prosesnya memiliki hubungan linier dengan banyaknya jawaban pelajar yang dihitung.
Kesimpulan dari skripsi ini yaitu aplikasi SIMPLE-O dapat berhasil diimplementasikan pada Moodle, jumlah attempt yang dihitung berbanding lurus dengan lama waktu pengeksekusian halaman perhitungan. Ratarata waktu yang dibutuhkan untuk memproses 5 attempt sebesar 32,983 detik, untuk 10 attempt sebesar 78,678 detik, dan untuk 15 attempt sebesar 113,752 detik.

This paper will present about the use of automated essay grading system with Latent Semantic Analysis (LSA) in an electronic leaning media. Essay grading system used the SIMPLE-O which is the automated essay grading using LSA.
In this paper, an essay calculating part of the SIMPLE-O is implemented into a Virtual Learning Environment (VLE) called Moodle. By doing SIMPLE-O and Moodle integration, student essay answer can be calculated through this VLE. In this system, the student answer calculated together so that the processing time has a linear relationship with the number of student answers are counted.
The conclusion of this paper is the SIMPLE-O can be successfully implemented on Moodle, the amount of calculated attempt is proportional to the execution time of the calculation pages. Average time required to process five attempts is 32.983 seconds, for ten attempts is 78.678 seconds, and for the fifteen attempts is 113.752 seconds.
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Lengkap +
Depok: Fakultas Teknik Universitas Indonesia, 2010
S51228
UI - Skripsi Open  Universitas Indonesia Library
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Yunita
"ABSTRAK
Kebutuhan konsumen merupakan aspek penting dalam perancangan produk. Namun, terkadang hal ini dikorbankan oleh produsen karena tuntutan untuk menghasilkan produk dengan harga murah. Penelitian ini dilakukan untuk mengidentifikasi suara konsumen terkait desain meja setrika saat ini sehingga dapat diketahui keluhan-keluhan yang ada untuk diolah menghasilkan desain inovasi meja setrika yang memenuhi tingkat kepuasan yang diharapkan konsumen. Hasil penelitian berupa meja setrika yang dilengkapi kursi dan tempat meletakkan pengharum pakaian, dengan tampilan yang compact dan memiliki dimensi tinggi meja 80,65 cm, tinggi rak 77,15 cm, dan tinggi kursi 53,85 cm disesuaikan dengan hasil studi ergonomi menggunakan Posture Evaluation Index (PEI).

ABSTRACT
Customer needs are important in product development. However, this is often compromised by producers due to the demand of producing low-price goods. This research identifies the voice of customer about the design of existing ironing board in pursue of finding of complaints that are to process so that preferred ironing board innovation design can be achieved. The result is the compact design of ironing board equipped with chair and place to put cloth fragrances, which has dimensions of 80,65 cm table height, 77,15 cm shelf height, and 53,85 cm chair height that are in accordance with the result of ergonomic analysis using Posture Evaluation Index (PEI)."
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Fakultas Teknik Universitas Indonesia, 2011
S876
UI - Skripsi Open  Universitas Indonesia Library
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Erlinda Muslim
"The purpose of this paper is to evaluate the ergonomics aspects of the first prototype of a folding bike designed by the Department of Mechanical Engineering, University of Indonesia (DME UI) in a virtual environment. Posture Evaluation Index (PEI) is used as an analysis approach that integrates the results of three methods: Low Back Analysis (LBA), Ovako Working Posture Analysis System (OWAS), and Rapid Upper Limb Assessment (RULA). The determine the optimal design configuration of a folding bicycle based from an ergonomics perspective. For male and female riders, the optimal configuration is obtained when the height of the handlebar is 32 cm and the height of the saddle is 83 cm. This study proved that a virtual environment could strengthen the ergonomics evaluation, especially in posture condition exploration."
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Depok: Fakultas Teknik Universitas Indonesia, 2011
AJ-Pdf
Artikel Jurnal  Universitas Indonesia Library
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Yudi Nugraha Bahar
"The current application of the design process through energy efficiency in virtual reality (VR) systems is limited mostly to building performance predictions, as the issue of the data formats and the workflow used for 3D modeling, thermal calculation and VR visualization. The importance of energy efficiency and integration of advances in building design and VR technology have lead this research to focus on thermal simulation results visualized in a virtual environment to optimize building design, particularly concerning heritage buildings. The emphasis is on the representation of thermal data of a room simulated in a virtual environment (VE) in order to improve the ways in which thermal analysis data are presented to the building stakeholder, with the aim of increasing accuracy and efficiency. The approach is to present more immersive thermal simulation and to project the calculation results in projective displays particularly in Immersion room (CAVE-like). The main idea concerning the experiment is to provide an instrument of visualization and interaction concerning the thermal conditions in a virtual building. Thus the user can immerge, interact, and perceive the impact of the modifications generated by the system, regarding the thermal simulation results. The research has demonstrated it is possible to improve the representation and interpretation of building performance data, particularly for thermal results using visualization techniques."
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Depok: Faculty of Engineering, Universitas Indonesia, 2014
UI-IJTECH 5:1 (2014)
Artikel Jurnal  Universitas Indonesia Library
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Erlinda Muslim
"The purpose of this paper is to evaluate the ergonomics aspects of the first prototype of a folding bike designed by the Department of Mechanical Engineering, University of Indonesia (DME UI) in a virtual environment. Posture Evaluation Index (PEI) is used as an analysis approach that integrates the results of three methods: Low Back Analysis (LBA), Ovako Working Posture Analysis System (OWAS), and Rapid Upper Limb Assessment (RULA). The objective is to determine the optimal design configuration of a folding bicycle based from an ergonomics perspective. For male and female riders, the optimal configuration is obtained when the height of the handlebar is 32 cm and the height of the saddle is 83 cm. This study proved that a virtual environment could strengthen the ergonomics evaluation, especially in posture condition exploration"
Lengkap +
Depok: Faculty of Engineering, Universitas Indonesia, 2011
UI-IJTECH 2:2 (2011)
Artikel Jurnal  Universitas Indonesia Library
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