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Ditemukan 7847 dokumen yang sesuai dengan query
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Kirkpatrick, Graeme, 1963-
"In this compelling book, Graeme Kirkpatrick argues that computer games have fundamentally altered the relation of self and society in the digital age. Tracing the origins of gaming to the revival of play in the 1960s counter culture, Computer Games and the Social Imaginary describes how the energies of that movement transformed computer technology from something ugly and machine-like into a world of colour and fun. In the process, play with computers became computer gaming; a new cultural practice with its own values."
Cambridge, UK: Polity Press, 2013
794.8 KIR c
Buku Teks  Universitas Indonesia Library
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John Richard Sageng
"Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial
importance for understanding the phenomenon of computer games. The nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry."
Dordrecht, Netherlands: Springer, 2012
e20401112
eBooks  Universitas Indonesia Library
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Vince, John
"Although it is assumed that the reader is familiar with everyday algebra and the solution of simultaneous linear equations, Matrix transforms for computer games and animation does not expect any prior knowledge of matrix notation. It includes chapters on matrix notation, determinants, matrices, 2D transforms, 3D transforms and quaternions, and includes many worked examples to illustrate their practical use."
London: Springer, 2012
e20407637
eBooks  Universitas Indonesia Library
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Johannes Fromme
"This handbook aims to reflect the relevance and value of studying digital games.
As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming. The contributions, which range from theoretical approaches to empirical studies, cover various topics including analyses of games themselves, the player-game interaction, and the social context of gaming. In addition, the educational aspects of games and gaming are treated in a discrete section. With material on non-commercial gaming trends such as ‘modding’, and a multinational group of authors from eleven nations, the handbook is a vital publication demonstrating that new media cultures are far more complex and diverse than commonly assumed in a debate dominated by concerns over violent content."
Dordrecht, Netherlands: Springer, 2012
e20399759
eBooks  Universitas Indonesia Library
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Franklin, Howard
New York: John Wiley & Sons, 1982
005.133 FRA t
Buku Teks  Universitas Indonesia Library
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Jan van Eijck, editor
"Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation."
Berlin: [, Springer-Verlag], 2012
e20409548
eBooks  Universitas Indonesia Library
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Indra Saraswati
Depok: Fakultas Psikologi Universitas Indonesia, 1987
S2244
UI - Skripsi Membership  Universitas Indonesia Library
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Malouf, David, 1934-
London: Chatto & Windus, 1978
823.91 MAL i
Buku Teks  Universitas Indonesia Library
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Castoriadis, Cornelius
Cambridge, UK: Polity press, 1987
301 CAS i
Buku Teks  Universitas Indonesia Library
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Gamajanti Zulkarnaen
Depok: Fakultas Psikologi Universitas Indonesia, 1988
S-Pdf
UI - Skripsi Membership  Universitas Indonesia Library
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