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Ditemukan 6232 dokumen yang sesuai dengan query
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Holly, Russell
"The march of the android-based tablets has begun, including Galaxy Samsung tab, Motorola XOOM, Nook and more. But where do you start? And what can you do with an Android tablet? Taking your android tablets to the Max is a one-stop shop for users of all skill levels, helping you get the most out of any android tablet.
This book offers, a breakdown of the differences between an Android 2.0+ or an Android 3.0 device, tips for choosing the best device for you and how to best network (i.e., best wireless carrier for 3G or 4G or just WIFI), and detailed walkthroughs on how to get the most out of your tablet and the apps for it."
New York: Springer, 2012
e20426582
eBooks  Universitas Indonesia Library
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Rollins, Mark
"Learn how to set up email, social networking, videos, music, eBooks, contacts, calendar, and navigation on your Kindle Fire. Once you've discovered how to set up your accounts, check your email, and connect to the internet, you learn advanced moves that will make your Kindle Fire use similar to your laptop or desktop computing, granting you an unlimited mobile life."
New York : Springer, 2012
e20425618
eBooks  Universitas Indonesia Library
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Komatineni, Satya
"Pro android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4, which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This android 4 book Pro android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors."
New York : Springer, 2012
e20425573
eBooks  Universitas Indonesia Library
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Sood, Raghav
"This book walks you through the foundations of building an augmented reality application. From using various software and android hardware sensors, such as an accelerometer or a magnetometer (compass), you'll learn the building blocks of augmented reality for both marker- and location-based apps. Case studies are included in this one-of-a-kind book, which pairs nicely with other android development books. "
New York : Springer, 2012
e20425581
eBooks  Universitas Indonesia Library
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Westfall, Jon
"With Beginning android web apps development, you'll learn how to apply HTML5, CSS3, JavaScript, Ajax and other web standards for use on the android mobile platform, by building a variety of fun and visually stimulating games and other web applications! If you've done some basic web development, and you want to build your skills to create exceptional web apps, you'll find everything you seek in the discussions and examples in this book."
New York: Springer, 2012
e20425471
eBooks  Universitas Indonesia Library
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Hoisington, Corinne
"Summary:
Helps students prepare with a thorough introduction to Java and the keys to creating effective mobile applications. This book offers a hands-on tutorial approach with clear, step-by-step instruction and numerous screen shots to guide readers through tasks efficiently"
New Zeland: Cengage Learning, 2013
004.678 HOI a
Buku Teks SO  Universitas Indonesia Library
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Cinar, Onur
"Android apps with eclipse provides a detailed overview of eclipse, including steps and the screenshots to help Android developers to quickly get up to speed on eclipse and to streamline their day-to-day software development. This book includes the following, overview of eclipse fundamentals for both Java and C/C++ development, using eclipse android development toolkit (ADT) to develop, debug, and troubleshoot Android applications, and using eclipse C/C++ development toolkit (CDT) in conjunction with android native development kit (NDK) to integrate, develop and troubleshoot native Android components through eclipse."
New York: Springer, 2012
e20425435
eBooks  Universitas Indonesia Library
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Williams, Gavin
"Learn HTML5 and JavaScript for android teaches the essential HTML5 and JavaScript skills you need to make great apps for the Android platform and browser. This book guides you through the creation of a mobile web app. You'll put the HTML5, CSS3 and JavaScript skills you learn into practice, to develop your own web apps for Android smartphones and tablets.
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New York: Springer, 2012
e20425547
eBooks  Universitas Indonesia Library
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Smithwick, Mike
"In Pro OpenGL ES for Android, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES. OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating 3D solar system simulator. After introducing Open GL ES, Pro OpenGL ES for Android explains the basics of 3D math and then orients you to the native Android 3D libraries you'll be using in your own 3D games and the solar system project you'll build using this book. Through the solar system example project, you'll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover how the full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, and several more advanced concepts."
New York : Springer, 2012
e20425606
eBooks  Universitas Indonesia Library
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Alvito Ikramu Walidain
"Penelitian ini bertujuan untuk mendeteksi dan menganalisis malware pada aplikasi berbasis Android Application Package (APK) dan iOS Appstore Package (IPA) menggunakan MobSF. Penelitian ini mengadopsi metode hybrid, yang meng- gabungkan pendekatan statik dan dinamik, guna memberikan pandangan yang lebih menyeluruh tentang aspek keamanan aplikasi mobile. Pada pendekatan statik, MobSF menganalisis file aplikasi tanpa mengeksekusinya sehingga dapat mende- teksi potensi malware melalui pemeriksaan source code dan struktur file. Seba- liknya, pendekatan dinamik melibatkan eksekusi aplikasi di emulator untuk me- mantau perilaku runtime-nya, memungkinkan deteksi ancaman yang hanya muncul saat aplikasi dijalankan. Penelitian ini melibatkan pengujian terhadap berbagai je- nis aplikasi yang diunduh di luar platform resmi penyedia aplikasi, seperti Google Play Store dan AppStore, dengan fokus pada akurasi MobSF dalam mendeteksi malware. Penelitian ini menggunakan sampel file APK dan IPA dengan penya- maran yang digunakan oleh malware untuk mengelabui sistem deteksi keamanan. Hasil analisis akan dievaluasi untuk mengukur keberhasilan MobSF dalam mende- teksi dan mengidentifikasi malware. Hasil penelitian menunjukkan bahwa MobSF mendeteksi adanya 15.38% false positive pada sampel APK dan 100% false positive pada sampel IPA. Hasil ini mengindikasikan bahwa MobSF mampu mendeteksi be- berapa ancaman, tetapi juga menghasilkan sejumlah false positive yang perlu diper- hatikan. Hasil penelitian ini dapat menjadi dasar untuk pengembangan dan per- baikan tool analisis malware yang lebih efektif dalam menghadapi ancaman yang terus berkembang di ekosistem perangkat mobile.

This research aims to detect and analyze malware in Android Application Package (APK) and iOS Appstore Package (iOS Appstore Package) using MobSF. This research adopts a hybrid method, which combining static and dynamic approaches, to provide a more comprehensive view of the security aspects of mo- bile applications. In the static approach, MobSF analyzes application files without executing them so that it can de- detect potential malware through examining the source code and file structure. In contrast, the dynamic approach involves executing the application on an emulator to monitor its runtime behavior, enabling the detec- tion of threats that only emerge when the application is executed. This research involved testing different types of apps downloaded outside of official app provider platforms, such as the Google Play Store and AppStore, with a focus on MobSF’s accuracy in detecting malware. The research utilized samples of APK and IPA files with the disguises used by malware to trick security detection systems. The re- sults analysis will be evaluated to measure the success of MobSF in detecting and identifying malware. The analysis results show that MobSF detected 15.38% false positives in APK samples and 100% false positives in IPA samples. These findings indicate that while MobSF can detect some threats, it also produces a number of false positives that need to be addressed. This research is expected to provide in- sight into about MobSF’s reliability in detecting and analyzing APK- and IPA-based malware attacks, as well as providing further understanding of the advantages and disadvantages of static and dynamic approaches in security analysis. The results of this research can serve as a basis for the development and improvement of malware analysis tools that are more effective in dealing with evolving threats in the mobile device ecosystem."
Depok: Fakultas Teknik Universitas Indonesia, 2024
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UI - Skripsi Membership  Universitas Indonesia Library
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