Ditemukan 7829 dokumen yang sesuai dengan query
Guihot, Herve
"Android allows developers to write apps using Java, C or a combination of both with the Android SDK and the Android NDK. This book reveals how to fine-tune your Android apps, making them more stable and faster. In this book, you'll learn the following, how to optimize your Java code with the SDK, but also how to write and optimize native code using advanced features of the Android NDK such as using ARM single instruction multiple data (SIMD) instructions (in C or assembly), how to use multithreading in your application, how make best use of memory and how to maximize battery life, and how to use to some OpenGL optimizations and to Renderscript, a new feature in Android 3.0 (Honeycomb) and expanded in Android 4.0 (Ice Cream Sandwich).
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New York : Springer, 2012
e20425578
eBooks Universitas Indonesia Library
Mohamad Mahendra
"Aplikasi mobile sudah menjadi kebutuhan dalam kehidupan sehari-hari manusia, sehingga makin banyak aplikasi mobile yang dikembangkan saat ini. Untuk mengembangkan aplikasi mobile, dibutuhkan sebuah framework pengembangan aplikasi mobile. Saat ini terdapat berbagai jenis framework pengembangan aplikasi mobile dengan pendekatannya masing-masing, baik itu native apps, mobile web apps, widget based, bridging dengan javascript, dan yang lainnya. Pada penelitian ini akan dibuat sebuah eksperimen pengukuran performa terhadap beberapa framework pengembangan aplikasi mobile berbasis Android berdasarkan lima parameter yaitu response time, cpu usage, memory usage, app size, dan frame rate. Hasil dari penelitian ini berupa sebuah data bagaimana performa masing-masing framework pada lima parameter yang dipilih. Dari beberapa framework yang diukur performanya, aplikasi native merupakan framework pengembangan aplikasi mobile yang memiliki performa terbaik
Mobile applications have become a necessity in people's daily lives, so more and more mobile applications are being developed at this time. To develop mobile applications, a mobile application development framework is needed. Currently there are various types of mobile application development frameworks with their respective approaches, be it native apps, mobile web apps, widget based, bridging with javascript, and others. In this research, an experiment will be conducted about performance measurement of several Android based mobile application development frameworks that will be measured based on five parameters, namely response time, cpu usage, memory usage, app size, and frame rate. The results of this study are in the form of data on how each framework performs on the five parameters chosen. Of the several frameworks whose performance is measured, native applications are mobile application development frameworks that have the best performance"
Depok: Fakultas Ilmu Komputer Universitas Indonesia, 2020
S-pdf
UI - Skripsi Membership Universitas Indonesia Library
Cinar, Onur
"Android apps with eclipse provides a detailed overview of eclipse, including steps and the screenshots to help Android developers to quickly get up to speed on eclipse and to streamline their day-to-day software development. This book includes the following, overview of eclipse fundamentals for both Java and C/C++ development, using eclipse android development toolkit (ADT) to develop, debug, and troubleshoot Android applications, and using eclipse C/C++ development toolkit (CDT) in conjunction with android native development kit (NDK) to integrate, develop and troubleshoot native Android components through eclipse."
New York: Springer, 2012
e20425435
eBooks Universitas Indonesia Library
Freeman, Adam
"The focus of the book is on creating professional web applications, ensuring that your app provides the best experience for your users, with smooth and responsive control and feedback and an intuitive and optimized interface. You will learn how to take a basic application and bring it up to a professional level while making sure that it remains bullet-proof and bug free. Pro JavaScript for web apps will also enhance your development workflow using jQuery to streamline the process and freeing you to spend more time on the important parts of your app while the framework deals with the mundanity."
New York: Springer, 2012
e20425456
eBooks Universitas Indonesia Library
Komatineni, Satya
"Pro android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4, which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This android 4 book Pro android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors."
New York : Springer, 2012
e20425573
eBooks Universitas Indonesia Library
Sood, Raghav
"This book walks you through the foundations of building an augmented reality application. From using various software and android hardware sensors, such as an accelerometer or a magnetometer (compass), you'll learn the building blocks of augmented reality for both marker- and location-based apps. Case studies are included in this one-of-a-kind book, which pairs nicely with other android development books. "
New York : Springer, 2012
e20425581
eBooks Universitas Indonesia Library
Smithwick, Mike
"In Pro OpenGL ES for Android, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES. OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating 3D solar system simulator. After introducing Open GL ES, Pro OpenGL ES for Android explains the basics of 3D math and then orients you to the native Android 3D libraries you'll be using in your own 3D games and the solar system project you'll build using this book. Through the solar system example project, you'll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover how the full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, and several more advanced concepts."
New York : Springer, 2012
e20425606
eBooks Universitas Indonesia Library
Hoisington, Corinne
"Summary:
Helps students prepare with a thorough introduction to Java and the keys to creating effective mobile applications. This book offers a hands-on tutorial approach with clear, step-by-step instruction and numerous screen shots to guide readers through tasks efficiently"
New Zeland: Cengage Learning, 2013
004.678 HOI a
Buku Teks SO Universitas Indonesia Library
Westfall, Jon
"With Beginning android web apps development, you'll learn how to apply HTML5, CSS3, JavaScript, Ajax and other web standards for use on the android mobile platform, by building a variety of fun and visually stimulating games and other web applications! If you've done some basic web development, and you want to build your skills to create exceptional web apps, you'll find everything you seek in the discussions and examples in this book."
New York: Springer, 2012
e20425471
eBooks Universitas Indonesia Library
Goldshtein, Sasha
"Pro .NET performance explains the internals of Windows, the CLR, and the physical hardware that affect the performance of your applications, and gives you the knowledge and tools to measure how your code performs in isolation from external factors. The book is full of C# code samples and tips to help you squeeze every bit of juice from your application, lower memory utilization, consistent CPU usage, and fewer I/O operations across the network and disk. Pro .NET Performance will change the way you think about .NET application development. Guides you through performance measurement with a variety of profilers and other tools. Explains how OS and CLR internals affect your application’s performance in unexpected ways. Provides you with tips and real-life case studies for improving application performance."
New York : Springer, 2012
e20425567
eBooks Universitas Indonesia Library