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Ditemukan 9361 dokumen yang sesuai dengan query
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Graham, Wayne
"Beginning facebook game apps development gets you started with building your first game apps that run on facebook. Become your own "zynga" and create your own "civilization" or "farmville" and more. Build rich Web-based apps that you can sell on facebook's app store. Because these apps are built on Web standards, you can build and run on many browsers and, more interestingly, more computers, tablets, smartphones and even other devices and appliances that are web-connected or enabled."
New York: Springer, 2012
e20425496
eBooks  Universitas Indonesia Library
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Westfall, Jon
"With Beginning android web apps development, you'll learn how to apply HTML5, CSS3, JavaScript, Ajax and other web standards for use on the android mobile platform, by building a variety of fun and visually stimulating games and other web applications! If you've done some basic web development, and you want to build your skills to create exceptional web apps, you'll find everything you seek in the discussions and examples in this book."
New York: Springer, 2012
e20425471
eBooks  Universitas Indonesia Library
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Lee, Henry
"Beginning Windows phone app development, written specifically to help you learn the skills you’ll need to develop rich, functional apps for the Windows Phone 7 platform. Authors Henry Lee and Eugene Chuvyrov cover the very latest developments in the field, including the extended APIs offered in the new Mango platform update, so you'll have timely, accurate information at your fingertips. Beginning Windows phone app development starts with the basics, walking you through the process of downloading and setting up the right development tools, including visual studio, expression blend, silverlight SDK, and Windows Phone SDK. It then takes you step-by-step though the development process as you build and deploy a working application, complete with a sophisticated user interface. "
New York: Springer, 2012
e20425507
eBooks  Universitas Indonesia Library
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Chin, Robert
"Beginning iOS 3D unreal games development covers using the unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad. Specifically, this book covers, unrealScript programming language, going beyond the limitations of the visual Kismet scripting language, the Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game, and various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform."
New York: Springer, 2012
e20425497
eBooks  Universitas Indonesia Library
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Aliev, Telman
"This book examines noise-monitoring technologies and tools for registering the threshold of development of the latent period of the transition of a facility or product into an emergency state and controlling the dynamics of this development. It also describes how the use of noise technology can improve the accuracy of the results of traditional methods employed in the analysis of noisy signals. Dr. Aliev analyzes the varieties and stages of the generation and development of defects preceding accidents of technical facilities and devices."
Switzerland: Springer Nature, 2019
e20509314
eBooks  Universitas Indonesia Library
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Cannon-Bowers, Janis A.
Hershey, PA: Information Science Reference, 2010
794.8 CAM s
Buku Teks SO  Universitas Indonesia Library
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Mohamad Mahendra
"Aplikasi mobile sudah menjadi kebutuhan dalam kehidupan sehari-hari manusia, sehingga makin banyak aplikasi mobile yang dikembangkan saat ini. Untuk mengembangkan aplikasi mobile, dibutuhkan sebuah framework pengembangan aplikasi mobile. Saat ini terdapat berbagai jenis framework pengembangan aplikasi mobile dengan pendekatannya masing-masing, baik itu native apps, mobile web apps, widget based, bridging dengan javascript, dan yang lainnya. Pada penelitian ini akan dibuat sebuah eksperimen pengukuran performa terhadap beberapa framework pengembangan aplikasi mobile berbasis Android berdasarkan lima parameter yaitu response time, cpu usage, memory usage, app size, dan frame rate. Hasil dari penelitian ini berupa sebuah data bagaimana performa masing-masing framework pada lima parameter yang dipilih. Dari beberapa framework yang diukur performanya, aplikasi native merupakan framework pengembangan aplikasi mobile yang memiliki performa terbaik

Mobile applications have become a necessity in people's daily lives, so more and more mobile applications are being developed at this time. To develop mobile applications, a mobile application development framework is needed. Currently there are various types of mobile application development frameworks with their respective approaches, be it native apps, mobile web apps, widget based, bridging with javascript, and others. In this research, an experiment will be conducted about performance measurement of several Android based mobile application development frameworks that will be measured based on five parameters, namely response time, cpu usage, memory usage, app size, and frame rate. The results of this study are in the form of data on how each framework performs on the five parameters chosen. Of the several frameworks whose performance is measured, native applications are mobile application development frameworks that have the best performance"
Depok: Fakultas Ilmu Komputer Universitas Indonesia, 2020
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UI - Skripsi Membership  Universitas Indonesia Library
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Fajar Anugerah Subekti
"Klinik gigi DN merupakan salah satu klinik gigi yang saat ini masih menggunakan sistem
pengoperasian secara offline, banyak penggunaan kertas dalam pencatatan, appointment
dilakukan secara manual, dan data yang tidak terintegrasi. Hal ini dapat menyebabkan
terhambatnya pelayanan pasien sehingga timbulnya persepsi buruk dari pasien akan
pelayanan yang dilakukan klinik gigi DN. Berdasarkan masalah tersebut, tim
pengembang mengembangkan sebuah sistem informasi yang dapat menjadi solusi dari
permasalahan tersebut. Pada pengembangan, dikembangkan dua sistem terpisah (internal
web apps dan aplikasi PWA [Progressive Web Apps]) yang saling terintegrasi satu sama
lain. Internal web apps akan digunakan oleh pihak internal klinik gigi DN dalam
menjalankan proses bisnisnya, sementara aplikasi PWA (Progressive Web Apps)
digunakan oleh pasien klinik gigi DN. Sistem ini dikembangkan menggunakan salah satu
metode pengembangan perangkat lunak agile, yaitu Scrum. Kerangka kerja Scrum yang
digunakan terdiri dari tiga fase, yaitu pre-game, game (development), dan post-game.
Pada fase pre-game, dilakukan requirement gathering, perencanaan, dan
architecture/high level design. Pada fase game, dijalankannya sprint untuk pengerjaan
proyek. Pada fase post-game dilakukannya testing terhadap sistem yang telah
dikembangkan. Pada pengembangan sistem di klinik gigi DN ini, dihasilkan dua sistem
(Internal web apps untuk internal klinik dan aplikasi PWA [Progressive Web Apps] bagi
pengguna eksternal klinik) yang dibangun dengan framework Spring Boot dan React JS.
Dengan dikembangkan sistem informasi dan aplikasi tersebut, diharapkan pihak klinik
gigi DN dapat lebih efektif dan efisien dalam melayani pasien.

DN dental clinic that currently uses an offline operating procedure, uses a lot of paper in
recording, appointments are done manually, and the data is not integrated. This can cause
delays in serving patients so that there is a bad perception from patients about the services
provided by the DN dental clinic. Based on these problems, the development team
developed an information system that could be a solution to these problems. During the
development, two separate system (internal web apps and PWA [Progressive Web Apps]
application) were developed which were integrated with each other. The internal web
apps will be used by DN dental clinic internal parties in carrying out their business
processes, while the PWA (Progressive Web Apps) application is used by DN dental
clinic patients. The system is developed using one of the agile software development
methods, namely Scrum. The Scrum framework used consists of three phases, namely,
pre-game, game (development), and post-game. In the pre-game phase, requirements
gathering, planning, and architecture/high level design are carried out. In the game phase,
sprints are executed. In the post-game phase, testing of the system that has been developed
is carried out. In the development of the DN dental clinic information system, two system
(internal web apps for internal clinic and PWA [Progressive Web Apps] application
deliver to patient) were produced which were built with Spring Boot and React JS
frameworks. By developing the system information and applications, it is oped that the
DN dental clinic can be more effective and efficient in serving patients.
"
Depok: Fakultas Ilmu Komputer Universitas Indonesia, 2022
S-pdf
UI - Skripsi Membership  Universitas Indonesia Library
cover
Fajar Anugerah Subekti
"Klinik gigi DN merupakan salah satu klinik gigi yang saat ini masih menggunakan sistem pengoperasian secara offline, banyak penggunaan kertas dalam pencatatan, appointment dilakukan secara manual, dan data yang tidak terintegrasi. Hal ini dapat menyebabkan terhambatnya pelayanan pasien sehingga timbulnya persepsi buruk dari pasien akan pelayanan yang dilakukan klinik gigi DN. Berdasarkan masalah tersebut, tim pengembang mengembangkan sebuah sistem informasi yang dapat menjadi solusi dari permasalahan tersebut. Pada pengembangan, dikembangkan dua sistem terpisah (internal web apps dan aplikasi PWA [Progressive Web Apps]) yang saling terintegrasi satu sama lain. Internal web apps akan digunakan oleh pihak internal klinik gigi DN dalam menjalankan proses bisnisnya, sementara aplikasi PWA (Progressive Web Apps) digunakan oleh pasien klinik gigi DN. Sistem ini dikembangkan menggunakan salah satu metode pengembangan perangkat lunak agile, yaitu Scrum. Kerangka kerja Scrum yang digunakan terdiri dari tiga fase, yaitu pre-game, game (development), dan post-game. Pada fase pre-game, dilakukan requirement gathering, perencanaan, dan architecture/high level design. Pada fase game, dijalankannya sprint untuk pengerjaan proyek. Pada fase post-game dilakukannya testing terhadap sistem yang telah dikembangkan. Pada pengembangan sistem di klinik gigi DN ini, dihasilkan dua sistem (Internal web apps untuk internal klinik dan aplikasi PWA [Progressive Web Apps] bagi pengguna eksternal klinik) yang dibangun dengan framework Spring Boot dan React JS. Dengan dikembangkan sistem informasi dan aplikasi tersebut, diharapkan pihak klinik gigi DN dapat lebih efektif dan efisien dalam melayani pasien.

DN dental clinic that currently uses an offline operating procedure, uses a lot of paper in recording, appointments are done manually, and the data is not integrated. This can cause delays in serving patients so that there is a bad perception from patients about the services provided by the DN dental clinic. Based on these problems, the development team developed an information system that could be a solution to these problems. During the development, two separate system (internal web apps and PWA [Progressive Web Apps] application) were developed which were integrated with each other. The internal web apps will be used by DN dental clinic internal parties in carrying out their business processes, while the PWA (Progressive Web Apps) application is used by DN dental clinic patients. The system is developed using one of the agile software development methods, namely Scrum. The Scrum framework used consists of three phases, namely, pre-game, game (development), and post-game. In the pre-game phase, requirements gathering, planning, and architecture/high level design are carried out. In the game phase, sprints are executed. In the post-game phase, testing of the system that has been developed is carried out. In the development of the DN dental clinic information system, two system (internal web apps for internal clinic and PWA [Progressive Web Apps] application deliver to patient) were produced which were built with Spring Boot and React JS frameworks. By developing the system information and applications, it is oped that the DN dental clinic can be more effective and efficient in serving patients."
Depok: Fakultas Ilmu Komputer Universitas Indonesia, 2022
S-pdf
UI - Skripsi Membership  Universitas Indonesia Library
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