Ditemukan 2120 dokumen yang sesuai dengan query
John Richard Sageng
"Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial
importance for understanding the phenomenon of computer games. The nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry."
Dordrecht, Netherlands: Springer, 2012
e20401112
eBooks Universitas Indonesia Library
Kirkpatrick, Graeme, 1963-
"In this compelling book, Graeme Kirkpatrick argues that computer games have fundamentally altered the relation of self and society in the digital age. Tracing the origins of gaming to the revival of play in the 1960s counter culture, Computer Games and the Social Imaginary describes how the energies of that movement transformed computer technology from something ugly and machine-like into a world of colour and fun. In the process, play with computers became computer gaming; a new cultural practice with its own values."
Cambridge, UK: Polity Press, 2013
794.8 KIR c
Buku Teks Universitas Indonesia Library
Vince, John
"Although it is assumed that the reader is familiar with everyday algebra and the solution of simultaneous linear equations, Matrix transforms for computer games and animation does not expect any prior knowledge of matrix notation. It includes chapters on matrix notation, determinants, matrices, 2D transforms, 3D transforms and quaternions, and includes many worked examples to illustrate their practical use."
London: Springer, 2012
e20407637
eBooks Universitas Indonesia Library
Johannes Fromme
"This handbook aims to reflect the relevance and value of studying digital games.
As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming. The contributions, which range from theoretical approaches to empirical studies, cover various topics including analyses of games themselves, the player-game interaction, and the social context of gaming. In addition, the educational aspects of games and gaming are treated in a discrete section. With material on non-commercial gaming trends such as ‘modding’, and a multinational group of authors from eleven nations, the handbook is a vital publication demonstrating that new media cultures are far more complex and diverse than commonly assumed in a debate dominated by concerns over violent content."
Dordrecht, Netherlands: Springer, 2012
e20399759
eBooks Universitas Indonesia Library
Franklin, Howard
New York: John Wiley & Sons, 1982
005.133 FRA t
Buku Teks Universitas Indonesia Library
Indra Saraswati
Depok: Fakultas Psikologi Universitas Indonesia, 1987
S2244
UI - Skripsi Membership Universitas Indonesia Library
Gamajanti Zulkarnaen
Depok: Fakultas Psikologi Universitas Indonesia, 1988
S-Pdf
UI - Skripsi Membership Universitas Indonesia Library
"This book constitutes the thoroughly refereed post-conference proceedings of the 13th Advances in Computer Games Conference, ACG 2011, held in Tilburg, The Netherlands, in November 2011. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics such as Monte-Carlo tree search and its enhancement, temporal difference learning, optimization, solving and searching, analysis of a game characteristic, new approaches, and serious games."
Berlin: Springer-Verlag, 2012
e20406323
eBooks Universitas Indonesia Library
Chavipa Phongthanachote
Pathum Thani: Thammasat University, 2019
607 STA 24:1 (2019)
Artikel Jurnal Universitas Indonesia Library
Adi Soenarno
Yogyakarta: Andi Offset, 2006
658.403 ADI c
Buku Teks Universitas Indonesia Library