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Hasil Pencarian

Ditemukan 12263 dokumen yang sesuai dengan query
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Wigdor, Daniel
"Touch and gestural&​nbsp;devices&​nbsp;have been hailed as next evolutionary step in human-computer interaction. As software companies struggle to catch up with one another in terms of developing the next great touch-based interface, designers are charged with the daunting task of keeping up with the advances in&​nbsp;new technology and this new aspect to user experience design. Product and interaction designers, developers and managers are already well versed in UI design, but touch-based interfaces have added a new level of complexity. They need quick references and real-world examples in order. "
Boston: Elsevier , 2011
004.019 WIG b
Buku Teks SO  Universitas Indonesia Library
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Wigdor, Daniel
"Touch and gestural&​nbsp;devices&​nbsp;have been hailed as next evolutionary step in human-computer interaction. As software companies struggle to catch up with one another in terms of developing the next great touch-based interface, designers are charged with the daunting task of keeping up with the advances in&​nbsp;new technology and this new aspect to user experience design. Product and interaction designers, developers and managers are already well versed in UI design, but touch-based interfaces have added a new level of complexity. They need quick references and real-world examples in order. "
Boston: Elsevier , 2011
004.019 WIG b
Buku Teks SO  Universitas Indonesia Library
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Samur, Evren
"The book begins by identifying the components of a general image registration system, and then describes the design of each component using various image analysis tools. The text reviews a vast array of tools and methods, not only describing the principles behind each tool and method, but also measuring and comparing their performances using synthetic and real data."
London: Springer, 2012
e20407729
eBooks  Universitas Indonesia Library
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Browne, Dermot P.
New York : Prentice-Hall, 1994
005.12 BRO s
Buku Teks  Universitas Indonesia Library
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Sharon, Tomer
Boston: Elsevier , 2012
005.437 SHA i
Buku Teks  Universitas Indonesia Library
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Steimle, Jurgen
"This book provides the first theoretical interaction model of pen-and-paper user interfaces and an integrated set of interaction techniques for knowledge workers. The model proposes a ‘construction set’ of core interactions that are helpful in designing solutions that address the diversity of pen-and-paper environments. The interaction techniques, concrete instantiations of the model, provide innovative support for working with printed and digital documents. They integrate well-established paper-based practices with concepts derived from hypertext and social media.
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Berlin: [Springer, ], 2012
e20419883
eBooks  Universitas Indonesia Library
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""This book offers innovative design solutions for mobile human-computer interfaces, addressing both challenges and opportunities in the field to pragmatically improve the accessibility of mobile technologies"-- Provided by publisher."
Hershey, PA: Information Science Reference, 2014
005.437 RES
Buku Teks  Universitas Indonesia Library
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Dea Indriyani
"ABSTRAK
Pertumbuhan pengguna smartphone telah merubah gaya hidup masyarakat Indonesia kearah digital, salah satunya dalam berbelanja online. Beberapa hambatan dalam perkembangan e-commerce di Indonesia mendorong munculnya aplikasi mobile platform e-commerce model online-to-offline untuk memecahkan hambatan ini. Persaingan antara berbagai jenis e-commerce di Indonesia telah membuat para pelaku e-commerce gencar melakukan strategi untuk menarik masyarakat memilih dan menggunakan e-commercenya. User experience (UX) merupakan faktor yang sangat penting bagi sebuah aplikasi dalam memberikan kesan pertama tentang perusahaan dan produk yang ditawarkan melalui interaksi antara pengguna dengan produk. Efektivitas, efisiensi, error, satisfaction, attractiveness, visual appeal merupakan dimensi UX yang paling berpengaruh dalam memberikan persepsi kepada pengguna. Penelitian ini bertujuan untuk mengevaluasi UX aplikasi mobile platform e-commerce dengan menggunakan pendekatan performance metrics, self-reported metrics, behavioral metrics, dan issue-based metrics yang menilai kinerja, persepsi, perilaku, dan mengeluarkan apa yang dirasakan pengguna dalam berinteraksi dengan aplikasi serta mengetahui pengaruh pengalaman pada penggunaan aplikasi. Berdasarkan hasil evaluasi, ditemukan dalam dimensi efisiensi dan visual appeal faktor pengalaman berpengaruh secara signifikan, serta ditemukan bahwa penilaian pengguna terhadap aplikasi berada dalam kategori yang belum baik terutama pada interface. Oleh karena itu, dilakukan perancangan ulang user interface (UI) menggunakan prinsip-prinsip desain UI dan Activity Relationship Chart (ARC) dengan mengkombinasikan elemen-elemen UX yang telah dievaluasi dengan tujuan untuk peningkatan ketertarikan pengguna.

ABSTRACT
The growth of smartphone users have changed Indonesian society lifestyle towards digital, one of the strongest is to shop online. Some of the obstacles in e-commerce expansion in Indonesia has encourage the emergence of online-to-offline e-commerce platform mobile applications to tackle this barrier. Competition between the various types of e-commerce in Indonesia has made actors of e-commerce aggressively pursuing a strategy to attract the public to choose and use their e-commerce. User experience (UX) is a very important factor for an application to give a first impression about the company and products offered through the interaction between user and product. Effectiveness, efficiency, error, satisfaction, attractiveness, and visual appeal is the most influential UX dimensions in giving the perception to the user. This study aims to evaluate UX e-commerce platform mobile application by using performance metrics, self-reported metrics, behavioral metrics, and issue-based metrics approach that assess performance, perception, behavior, and filter out user feels as a result of the interaction with applications, and also reveal the effect of experience in using the application. Based on the evaluation, it was found in the dimensions of efficiency and visual appeal was significantly affect by experience factor, and the result indicate the user perception about the application was not good enough, especially on the interface design. Therefore, user interface (UI) redesign was developed using the principles of UI design and Activity Relationship Chart (ARC) by combining the UX elements that have been evaluated, in order to increase user attraction."
Depok: Fakultas Teknik Universitas Indonesia, 2016
S63589
UI - Skripsi Membership  Universitas Indonesia Library
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"This book constitutes the refereed proceedings of the 5th International Conference on User Science and Engineering, i-USEr 2018, held in Puchong, Malaysia, in August 2018. The 32 papers accepted for i-USEr 2018 were selected from 72 submissions with a thorough double-blind review process. The selected papers illustrate how HCI is inclusive and omnipresent within the domains of informatics, Internet of Things, Quality of Life, and others. They are organized in the following topical sections: design, UX and usability; HCI and underserved; technology and adoption; human centered computing; HCI and IT infrastructure; and HCI and analytics."
Singapore: Springer, 2018
005.437 USE
Buku Teks  Universitas Indonesia Library
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