Ditemukan 11877 dokumen yang sesuai dengan query
Feigenbaum, Edward A.
Reading, Mass.: Addison-Wesley, 1983
338.470 FEI f
Buku Teks Universitas Indonesia Library
Feigenbaum, Edward A.
London: Michael Joseph, 1984
338.476 FEI f
Buku Teks Universitas Indonesia Library
Ahmad Ilham Rafif
"Rokok adalah komoditas yang memiliki peran penting bagi devisa suatu negara. Rokok di Jepang, memiliki sejarah persebaran yang cukup panjang. Sejarah persebaran rokok di Jepang diawali sejak adanya penggunaan pipa kiseru dengan tembakau koiki hingga masuknya jenis rokok berbentuk sigaret pasca perang dunia II. Rokok mendatangkan keuntungan bagi pemerintah Jepang, namun juga terdapat berbagai macam persoalan yang ditimbulkan akibat budaya merokok di masyarakat Jepang. Di tengah masalah yang terlanjur meluas, Pemerintah Jepang melakukan berbagai upaya pengendalian guna menekan dampak sosial yang negatif disebabkan oleh rokok.
Cigarettes are commodities that have an important role for a country's foreign exchange. Cigarettes in Japan have a long history of distribution and regulation. The history of the distribution of cigarettes in Japan begins with the use of koiki tobacco with kiseru pipes until the entry of cigarettes in the form of cigarettes in post-World War 2. Cigarettes bring benefits to the Japanese government, but there are also various problems caused by the smoking culture in Japanese society. In the midst of widespread problems, the Japanese Government has carried out various control measures to reduce the negative social impacts caused by smoking."
Depok: Fakultas Ilmu Pengetahuan dan Budaya Universitas Indonesia, 2019
MK-pdf
UI - Makalah dan Kertas Kerja Universitas Indonesia Library
Muhammad Thamrin
"
ABSTRAKPasarhalal merupakan pasar yang identik dengan konsep Islam. Kebutuhan pasar halal meningkat seiiring dengan pertumbuhan populasi Muslim di dunia. Keadaan ini dimanfaatkan oleh sejumlah negara untuk mendapatkan keuntungan, baik negara mayoritas Muslim maupun negara non-Muslim. Jepang melirik pasar ini merupakan pasar yang strategis. Jumlah wisatawan Muslim yang datang ke Jepang meningkat karena adanya kemudahan yang didapat seperti bebas visa yang dilakukan oleh pemerintah Jepang. Pelakubisnis di Jepang juga melakukan inovasi dengan menciptakan produk halal dan menyiapkan fasilitas ramah untuk Muslim. Studiini, membahas tentang relasi yang dilakukan oleh pemerintah dan pelaku pasar dalam mengembangkan pasar halal di Jepang, dimana peranan pemerintah begitu sangat penting.
ABSTRACTHalal market is a market that is identical with Islamic concept. The need for halal market increases along with the growth of the Muslim population in the world. This situation is used by a number of countries to gain profit. Both Muslim majority countries and non Muslim countries. Japan is eyeing this market is a strategic market. The number of Muslim tourists coming to Japan has increased due to the ease of getting such visa free by the Japanese government. Businesses in Japan are also innovating by creating halal products and preparing friendly facilities for Muslims. This study, discusses relations between government and business in developing halal markets in Japan, where the role of government is so important."
Depok: Sekolah Kajian Stratejik dan Global Universitas Indonesia, 2018
T50164
UI - Tesis Membership Universitas Indonesia Library
Nagoya: Japan Research Institute for Internaional Relations, 1990
338.47 CAS
Buku Teks Universitas Indonesia Library
Beck, John
"Almost a quarter century after their core management principles put them in nearly unassailable positions of market dominance, Japanese firms like Toyota, Sony, and Honda are still the standards to which other corporations aspire. Today, Japan's NTT DoCoMo is on the verge of attaining equal stature. DoCoMo is the world's second-largest mobile phone operator and, with its I-mode system, the first to roll out real, viable third-generation applications like Internet-ready mobile phones. This quantum leap in technology will very soon change the way we all send and receive information, from e-mail, paging, and voice to graphic business applications and entertainment."
New York: American Management Association;, 2003
e20438052
eBooks Universitas Indonesia Library
Sasa, Ryoko
"On March 11, 2011, one of the largest earthquakes in human history struck offshore of northeast Japan, triggering a massive tsunami that devastated surrounding coastal areas. One of the many victims of this epic disaster was Nippon Paper Industries' Ishinomaki Paper Mill, which was so flooded and covered in debris that it was completely shut down. NPI provided around 40% of the paper used by Japan's publishing industry and its Ishinomaki mill--home to one of the largest paper machines in the world--was its core production facility. Loss of this plant would have been a devastating blow. When the factory's leader Hiromi Kurata announced that the mill would be producing paper again in just six months, few believed him. The city of Ishinomaki still had no power, no gas, and no water. Even finding food and shelter was a challenge for many, and the plant was so covered in debris that large parts were still inaccessible. Even so, the burden of saving their company, their city, and even the Japanese publishing industry had been placed on the shoulders of the mill's employees. Their story is a monument to the indomitable spirit of the Japanese worker"
Tokyo: Japan Publishing Industry Foundation for Culture, 2015
676 SAS kt
Buku Teks Universitas Indonesia Library
California: IEEE Computer Society Press, 1990
R 004.015113 IEE p
Buku Referensi Universitas Indonesia Library
Prima Diana Khaled
"Jepang adalah salah satu negara yang memiliki industri Mobile game dengan pendapatan tertinggi di tingkat global. Salah satu bentuk monetisasi dalam industri mobile game Jepang yaitu menerapkan sistem free-to play, di mana para pemain dapat mengunduhnya secara gratis, namun terdapat fitur pembelian yang disebut sebagai In-app purchase. Penelitian ini bertujuan menganalisis aktivitas In-app Purchase pemain mobile game free-to play Jepang pada regional Indonesia dengan menggunakan konsep Otaku Animal Database Consumption. Jenis penelitian ini adalah penelitian kualitatif dengan metode analisis data penjelasan interpretatif, di mana peneliti menginterpretasi hasil transkrip wawancara informan, lalu menjelaskannya lewat konsep yang digunakan dalam penelitian. Hasil penelitian menunjukan temuan aktivitas permainan dan in-app purchase para pemain mobile game free-to play Jepang di Indonesia serta ciri khas sistem permainannya yang dapat dijelaskan melalui teori dan konsep Otaku Animal Database Consumption dan beberapa aktivitas pemain yang menunjukan beberapa dari konsep Internet gaming disorder.
.Japan is one of the highest revenue mobile game industry country at the global level. How the Japanese mobile game industry monetize their mobile game is by implementing a free-to-play system, where players can download it for free, but there is a purchase feature called In-app purchase. This study aims to analyze the In-app Purchase activities of Japanese free-to-play mobile game players in the Indonesian region using the concept of Otaku Animal Database Consumption. This type of research is a qualitative research by using interpretive explanation data analysis method, in which the researcher interprets the results of the interview transcripts of the informants, then explains them through the concepts used in the study. The results of the study show the findings of game activities and in-app purchases of Japanese free-to-play mobile game players in Indonesia as well as the characteristics of the game system which can be explained through the theory and concept of Otaku Animal Database Consumption and several player activities that show some of the concepts of Internet gaming disorder"
Depok: Sekolah Kajian Stratejik dan Global Universitas Indonesia, 2022
T-pdf
UI - Tesis Membership Universitas Indonesia Library
Kunio, Yoshihara
Jakarta: Gramedia, 1987
338.095 KUN s
Buku Teks Universitas Indonesia Library