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Hasil Pencarian

Ditemukan 1688 dokumen yang sesuai dengan query
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"This paper presents a learning vector quantization (LVQ)-based temporal tracking method for semi automatic video object segmentation....."
IPTEKAB
Artikel Jurnal  Universitas Indonesia Library
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"This research is based upon the rapid development of mobile communication by the introduction of 3G network : and also the demand of reliable and real time multimedia services, such as video telephony, video conference, and digital television...."
Artikel Jurnal  Universitas Indonesia Library
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Buntarto
Yogyakarta: Pustaka Baru Press, 2014
621.382 8 BUN t
Buku Teks  Universitas Indonesia Library
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Bock, Alois M.
"Digital video compression has revolutionised the broadcast industry. Its implementation has been the vital key to the expansion of video via satellite, cable, internet and terrestrial TV. However, new technologies not only enable new applications, they also create new challenges such as how to measure video quality, and how to maintain video quality in concatenated compression systems.
Video Compression Systems provides an overview on many issues concerning today's complex digital video systems: from video quality measurements to statistical multiplexing, from pre-processing to transcoding and concatenation. It explains video compression systems from first principles and gives a detailed summary of currently used MPEG standards, as well as non-MPEG algorithms. Furthermore, it provides a summary of motion estimation algorithms and explains processing priorities for mobile applications, HDTV, contribution and distribution systems, as well as for end user systems.
Video Compression Systems focuses intentionally on the principles rather than the mathematics in order to make it more readable and accessible to a wider audience. It is aimed at senior undergraduate students taking modules in video technologies, multimedia processing or video compression, as well as television engineers working on video compression systems."
London: Institution of Engineering and Technology, 2009
e20452800
eBooks  Universitas Indonesia Library
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Fakultas Ilmu Komputer Universitas Indonesia, 1997
S26990
UI - Skripsi Membership  Universitas Indonesia Library
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PRAYOGI ANUGRAHADI
"Media seperti video games memiliki efek positif dan negatif. Jenis game yang tepat dapat membantu penggunanya meningkatkan kemampuan sosial dan memecahkan masalah, akan tetapi video games juga membawa dampak negatif terutama bagi remaja dan anak yang masih rentan. Pergeseran pola hidup anak dan remaja yang tidak lagi bermain bersama peer group diluar rumah dan menjadi ketergantungan terhadap gadget membuat mereka sulit untuk membedakan antara dunia maya dan nyata. Interaktivitas dalam game yang menuntut penggunanya untuk aktif menjalani perannya dapat merubah persepsi remaja yang masih rentan. Adegan kekerasan baik fisik dan verbal juga terdapat di dalam game, bahkan di game yang mendapat rating ā€œEā€ (everyone) yang seharusnya aman dimainkan oleh segala usia. Lantas apakah sistem rating yang diberikan badan Entertainment Software Rating Board (ESRB) dari Amerika Serikat cocok dengan Indonesia?

Media like video games have positive and negative effects. Game that suitable for the users can help them to improve their social and solving problem skills, but some video games especially for adolescence and child that still on developing stage have more negative effects. Changing life style from playing with peer group outdoor to become gadget dependency make them hard to differenciate between real and cyber world. Interactivity on games which lead the user to have a full role to their character makes change their perception of life. Violence scene like physical and verbal violence, even in E-rated (Everyone) games which should be safe for every age. Then, is the rating system which given from Entertainment Software Rating Board (ESRB) from United States suitable for Indonesian?"
Depok: Fakultas Ilmu Sosial dan Ilmu Politik, 2014
Jurnal-pdf
UI - Makalah dan Kertas Kerja  Universitas Indonesia Library
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"This research was aimed to know the difference inachievement motivation between students who were video game player and those were not video game player...."
Artikel Jurnal  Universitas Indonesia Library
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Annisa Dinda Amalia
"Kebutuhan transmisi data telemedicine seperti citra dan video medis secara nirkabel mengharuskan data dikompresi terlebih dahulu agar dapat dikirimkan secara efisien. Yu, et.al, membuktikan bahwa standar kompresi H.264 dapat diterapkan pada kompresi video medis, sementara menurut Xiong, et.al transformasi wavelet diskrit mengungguli DCT pada kompresi citra dan video.
Skripsi ini bertujuan untuk mensimulasikan algoritma H.264 dengan transformasi 2D berupa transformasi wavelet diskrit serta menganalisis hasil simulasinya dengan parameter kualitas objektif yaitu PSNR dan rasio kompresi. Simulasi kompresi video medis berdasarkan algoritma H.264 dengan DCT maupun DWT dilakukan pada parameter kompresi yang sama untuk dibandingkan hasilnya.
Hasil simulasi menunjukkan bahwa DWT dapat diterapkan pada kompresi video medis berdasarkan algoritma H.264 dengan gain hingga 1,06 dB mengungguli DCT. Namun demikia, rasio kompresi yang didapat tidak terlalu berbeda secara signifikan akibat adanya padding pada hasil dekomposisi DWT.

The need of telemedicine data transmission, such as image and video, using wireless network requires data to be compressed efficiently. Yu, et.al, proved that H.264 standard of video coding is applicable in medical video compression, while according to Xiong et.al, discrete wavelet transform outperforms discrete cosine transform in image and video compression.
This thesis aims to simulate medical video compression based-on H.264 algorithm using discrete wavelet transform and analyze the simulation results showed by objective quality parameter, namely PSNR and compression ratio. The simulation using DCT and DWT performed on the same compression parameters to compare the results.
The simulation result show that DWT is applicable in medical video compression based-on H.264 algorithm with 1,06 dB outperformed DCT. However, the compression ratio obtained doesn‟t differ significantly because of the pixel padding on the DWT decomposition matrices."
Depok: Fakultas Teknik Universitas Indonesia, 2012
S42276
UI - Skripsi Open  Universitas Indonesia Library
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"The invention of new digital technology of images from video camera systems now can provide information of the shoreward propagation of wave using pixel intensity time series that collected at cross - shore array...."
Artikel Jurnal  Universitas Indonesia Library
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